2. Introduction to Board Game Design
This section provides an overview of board game design, covering the basic principles and elements of game design. It includes an introduction to game mechanics, game components, and game themes.
3. Game Mechanics and Rules
In this chapter, you will learn about game mechanics and how to create rules for your board game. You will explore different types of game mechanics, such as resource management, worker placement, and area control, and how to balance them in your game.
4. Prototyping and Playtesting
Prototyping and playtesting are essential steps in the board game design process. This section covers the tools and materials needed for prototyping, as well as how to conduct playtests and gather feedback from playtesters.
5. Art and Graphic Design
The visual design of a board game is an important aspect of its overall appeal. This chapter covers the basics of art and graphic design for board games, including how to create a cohesive visual style, design game components, and create a game board.
6. Publishing and Marketing Your Game
Once your board game is complete, you will need to consider how to publish and market it. This section covers the different options for publishing your game, as well as how to create a marketing plan and promote your game to potential players.